Recent Books
Economy
all the money things
Admin Tools
tools for the admin .... and how to use them
Economy Config Templates
Starter tables for shop prices and buy/sell ratios.
Changelog & Roadmap
Track changes and plan future improvements.
Staff Onboarding
Welcome pack and SOPs for new staff.
Technical Infrastructure
Proxy, TLS, backups/DR, and monitoring details for admins.
Support & FAQ
Player troubleshooting and common questions.
Admin Playbook
Operations, moderation, and maintenance runbook for staff.
World & Map
Dynmap, exploration, and resource rules.
Colonies & Towns
MineColonies basics and tips.
Mods & Plugins
Docs for common server-side tools players interact with.
Economy & Shops
Using Lightman's Currency and Shopkeepers.
Recently Updated Pages
MonkeyCraft Server Administration Guide
Overview The MonkeyCraft Minecraft server runs inside a persistent screen session that is managed...
Update to newest version of MonkeyCraft
Keeping your MonkeyCraft Modpack up to date ensures you have all the latest fixes, features, and ...
How to Import the MonkeyCraft Server Map into JourneyMap
This guide shows you how to import the pre-generated MonkeyCraft world map into your local Journ...
Tier-8 MineColonies-Infrastructure
Last Updated: October 15, 2025 Currency: ME$ (MEconomy default) Item ID Variant IDs (if any) B...
Tier-7 Rare-and-Specialty
Last Updated: October 15, 2025 Currency: ME$ (MEconomy default) Item ID Variant IDs (if any) B...
Tier-6 Functional-Items
Last Updated: October 15, 2025 Currency: ME$ (MEconomy default) Item ID Variant IDs (if any) B...
Tier-5 Decorative-Blocks
Last Updated: October 15, 2025 Currency: ME$ (MEconomy default) Item ID Variant IDs (if any) B...
Tier-4 Tools-and-Armor
Last Updated: October 15, 2025 Currency: ME$ (MEconomy default) Item ID Variant IDs (if any) B...
Tier-3 Advanced-Materials
Last Updated: October 15, 2025 Currency: ME$ (MEconomy default) Item ID Variant IDs (if any) B...
Tier-2 Refined-Materials
Last Updated: October 15, 2025 Currency: ME$ (MEconomy default) Item ID Variant IDs (if any) B...