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Setting Up Admin Stores at Spawn

πŸͺ Setting Up Admin Stores at Spawn

Last Updated: October 15, 2025
Author: MonkeyCraft Admin Team
Applies to: MonkeyCraft NeoForge 1.21.1 (using MEconomy)


πŸ“˜ Overview

Admin stores allow the server to buy and sell items to players using the in-game economy. These stores are linked to an infinite wallet so they never run out of money or stock.

They’re perfect for:

  • Selling starter supplies and tools
  • Buying excess materials from players
  • Providing MineColonies blueprints or key items

βš™οΈ Requirements

  • MEconomy mod (installed on MonkeyCraft)
  • Admin or operator permissions
  • Shop block (/give @p meconomy:shop_block)

πŸͺ™ Step 1 – Enable Admin Mode

/meco admin

You should see: β€œAdmin mode enabled.”


πŸ’Ό Step 2 – Create an Admin Wallet

/meco wallet create adminstore
/meco wallet setbalance adminstore 999999999
/meco wallet infinite adminstore true

This wallet will never run out of balance.


🧱 Step 3 – Place and Link a Shop

  1. Place a Shop Block at spawn.
  2. Right-click β†’ Set Wallet β†’ enter adminstore
    or run:
/meco shop setwallet adminstore

πŸ’° Step 4 – Add Items and Prices

Use /meco shop addsell to sell to players, and /meco shop addbuy to buy from players.

Example:

/meco shop addsell minecraft:bread 5
/meco shop addbuy minecraft:bread 2

🧰 Admin Store Troubleshooting & Tips

🧩 Shops not working for players

Ensure the wallet is linked correctly:

/meco shop info

It should show Wallet: adminstore.


πŸ’Έ Items not buying/selling

  • Check for typos in item IDs.
  • Use /meco shop remove <index> to delete an invalid entry.
  • Re-add with the correct ID.

🧱 Backup your shops

The MEconomy folder stores all shop and wallet data in JSON. Back it up with DriveBackup V2 or FTB Backups:

/ftb backups start

πŸ“¦ Future Improvements

  • NPC traders via KubeJS
  • Auto-restocking or rotating β€œdeal of the day” shops
  • Integration with the Quest System for player rewards